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26.03.2020

Best Build Divinity 2

45
Best Build Divinity 2 3,6/5 6343 reviews

Welcome To The Divinity: Original Sin Subreddit!Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see.

Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.Rules and Guidelines.Follow &.Submissions should relate to Divinity Original Sin or other works of Larian Studios.Do not put spoilers in the title of your post and mark your posts.Obscure textspoilers with the following:!This is spoilery! You level up telekinesis as your cinvil ability whenever possible and as fast as possible. You grab the sturdiest chest/box you can find in the tutorial and stuff everything that is heavy in it. (There are some boxes with insane hp values). Than you push the box onto an enemy and deal damage based on the weight of the object you just pushed into him.

The box will also take that damage. If you are in Fort joy do the crocodiles to get the teleporting gloves and get an ornate chest. (I can't remember exactly where one is, but iirc the chest you need to teleport from the waterfall was ornate.) This box is undistructable and you can thus use it to deal damage forever. Now you basically put boxes in boxes and load it with all the extremely heavy stuff you find (not equipment but those really heavy thigns sometimes standing around somewhere). THis will do absolutely insane amounts of damage and allows you do oneshot every enemy in the game for 1 or 2ap and you can do it however often you want. Just drag the chest onto the enxt enemy.This is funny for a little while, but since you don't really engage in combat this gets extremely boring extremely fast.

Fan-made planner for Divinity: Original Sin 2 - Definitive Edition. Supports parties up to 4 characters. Works offline and as standalone app on mobile phones that support PWAs. Includes all talents with their effects also implemented, plus the story talents as well. Divinity: Original Sin 2 builds are key to a succesful adventure, and thankfully the game's character system is one of the most versatile out there. It allows for a huge amount of creativity.

I don't know if there are any builds, that would do them exactly as I did, but most of those builds are pretty straight forward for what they do. I would recommend checking out the guide by Sin Tee (linked in a comment below, not by me but by @reggiebobby). You could also check his youtube for his builds, many of them are quite similiar to the way I play them.

Below is a template for a variety of different builds if you're having trouble deciding what to play, don't know how to build a character, or just want to try something new. There are a ton more out there, but this is a good starting guide that offers an introduction to the popular archetypes as well as some more inventive creations.

Some notes:

Brave BrowserBrave Browser is currently my favorite browser and I use it for all my needs. Enable plugins chrome.

  • When runes are listed, the best versions of that rune are of course recommended. Where you put them should be determined based on the focus of the build (e.g. Intelligence, Crit Chance, etc).
  • Attributes marked with an asterisk should be heavily favoured (put all of your points into them except as needed for other attributes, or in some cases, twice as much as the secondary attribute if the build encourages it).
  • Skills or talents not listed may still be a very good fit for a given build or a variation on it; they're just not a core, essential skill or talent and as such aren't listed. Look to them once the core skills and talents are acquired.

Credit for these builds goes to zyocuh and ssfunfun.

Melee Builds

BuildDescriptionRequirementsSkillsGear
Two-Handed DPSA generic warrior that focuses pretty much entirely on doing tons of damage with two-handed weapons.Strength*, Memory, Scoundrel 1, Warfare 2, Two-Handed 10, Executioner, Living Armour, HotheadAdrenaline, Battering Ram, Battle Stomp, Enrage, Whirlwind, Blitz Attack, Phoenix Dive, OverpowerWeapon: +Crit Chance or +Crit Chance +Cleave, Runes: Flame Rune, Rock Rune, Rune of Power
DPS RangerA ranger with high critical chance.Finesse*, Wits, Memory Warfare 10, Huntsman 5, Scoundrel 10, Aerotheurge 2 or Polymorph 1, Executioner, Hot Headed, All Skilled Up or Bigger and Better, StenchArrow Storm, Uncanny Evasion or Chameleon CloakWeapon: +Crit Chance, Armour: +Crit Chance, Runes: Flame Rune, Thunder Rune, Venom Rune, Masterwork Rune
RogueSneak behind enemies with various movement abilities and backstab them with dual daggers for huge damage.Dual Wielding, Scoundrel 10, Warfare 10, Polymorph 1, Executioner, Living Armour, Opportunist, StenchBacklash, Cloak and Dagger, Phoenix Dive, Blitz Attack, Adrenaline, Sawtooth Knife, Throwing Knife, Rupture Tendons, Battle Stomp, Crippling Blow, Whirlwind, Chameleon CloakWeapon: +DPS, +Cleave, Armour: +1 Necromancer, Runes: Thunder Rune, Venom Rune, Rune of Power

Magic Builds

Original
BuildDescriptionRequirementsSkillsGear
ClericA mage with high survivability that focuses mostly on healing, with some crowd control to boot. Be sure to give Living Armour to all party members to maximize this build.Constitution*, Memory, Strength, Warfare 1, Hydrosophist 10, Geomancer 2, Aerotheurge 2, Leadership 3, Perseverance 3, Duck Duck Goose, Living Armour, The Pawn, Mnemonic, All Skilled UpBasically every Hydro skill, Battle Stomp, Battering Ram, Teleport, Fortify, Mend MetalWeapon: Mace or Sword, Shield, Armour: +Armour, +Leadership, +Perseverance, +Hydrosophist, Runes: Masterwork Rune, Frost Rune, Venom Rune
Aura SummonerA supportive summoner that pairs very well with a Spellsword.Memory*, Constitution, Summoning 10, Warfare 2, Pyrokinetic 2, Scoundrel 2, Geomancer 2, Hydrosophist 2, All Skilled Up, Stench, The PawnConjure Incarnate, Farsight Infusion, Power Infusion, Whirlwind, Master of Sparks, Peace of Mind, Haste, Fireball, Venomous Aura, Vampiric Hunger Aura, Mass Cleanse Wounds, Cryogenic StasisWeapon: Whatever, Armour: +Pyrokinetic, +Hydrosophist, +Geomancer, Runes: Flame Rune, Frost Rune, Rock Rune, Venom Rune
Aero EnchanterA damage-focused Aero build that fights at close range.Intelligence*, Wits, Memory, Aerotheurge 10, Hydrosophist 1, Two-Handed, Warfare 1, Huntsman 2, Necromancer 2, Executioner, Elemental Affinity, Savage Sortilege, Bigger and Better, StenchPressure Spike, Closed Circuit, Super Conductor, Rain, Tactical Retreat, Evasive Aura, Vacuum Touch, Vacuum AuraWeapon: Aerotheurge staff, +Crit Chance, Armour: +Crit Chance, Runes: Flame Rune, Frost Rune, Thunder Rune
NecromancerA linear but extremely effective magic build that synergizes with melee builds.Intelligence*, Wits, Scoundrel 1, Warfare 10, Necromancer 3, Hydrosophist 3, Polymorph 5, Pyrokinetic 2, Executioner, Savage Sortilege, Hothead, Elemental AffinityCorpse Explosion, Mass Corpse Explosion, Blood Rain, Flesh Sacrifice, Adrenaline, Apotheosis, Blood Storm, Grasp of the Starved, Skin GraftWeapon: Wands, +Crit Chance, Armour: +Crit Chance, Runes: Flame Rune, Rock Rune, Masterwork Rune

Hybrid Builds

BuildDescriptionRequirementsSkillsGear
SpellswordA fire-enhanced melee build that sees you murdering enemies as you light them on fire.Intelligence*, Strength, Scoundrel 1, Warfare 2, Pyrokinetic 10, Aerotheurge 2, Executioner, Savage Sortilege, Living Armour, HotheadAdrenaline, Enrage, Master of SparksWeapon: Two one-handed swords with +Crit (and +Cleave if possible), Runes: Flame Rune, Rune of Power
Acid CrusaderA tank build with a focus on acid spells and melee damage.Strength*, Intelligence, Wits, Memory, Warfare 10, Geomancer 2, Necromancer 2, Polymorph 10, Executioner, Living Armour, All Skilled Up, Hot Headed, Savage Sortilege, MnemonicBattle Stomp, Battering Ram, Phoenix Dive, Blitz Attack, Corrosive Touch, Corrosive Spray, Acid SporesWeapon: Two-handed melee, Runes: Flame Rune, Rock Rune, Masterwork Rune
Melee Deathwish PyromancerA suicide build that sees you deal more damage than others but at the expense of damage to yourself. Not to worry: it's all part of the plan.Intelligence*, Wits, Strength, Elemental Affinity, The Pawn, Glass Cannon, What A Rush, Savage Sortilege, Pyrokinetic 10, Warfare 2, Necromancer 2, Scoundrel 1, Polymorph 5, Huntsman 2All Pyrokinetic skills, Living On the Edge, Death Wish, Skin Graft, Phoenix Dive, Adrenaline, Flesh Sacrifice, Throw Explosive Trap, Deploy Mass Traps, ApotheosisArmour: Plate Armour
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26.03.2020

Best Build Divinity 2

73
Best Build Divinity 2 3,6/5 6343 reviews

Welcome To The Divinity: Original Sin Subreddit!Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see.

Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.Rules and Guidelines.Follow &.Submissions should relate to Divinity Original Sin or other works of Larian Studios.Do not put spoilers in the title of your post and mark your posts.Obscure textspoilers with the following:!This is spoilery! You level up telekinesis as your cinvil ability whenever possible and as fast as possible. You grab the sturdiest chest/box you can find in the tutorial and stuff everything that is heavy in it. (There are some boxes with insane hp values). Than you push the box onto an enemy and deal damage based on the weight of the object you just pushed into him.

The box will also take that damage. If you are in Fort joy do the crocodiles to get the teleporting gloves and get an ornate chest. (I can't remember exactly where one is, but iirc the chest you need to teleport from the waterfall was ornate.) This box is undistructable and you can thus use it to deal damage forever. Now you basically put boxes in boxes and load it with all the extremely heavy stuff you find (not equipment but those really heavy thigns sometimes standing around somewhere). THis will do absolutely insane amounts of damage and allows you do oneshot every enemy in the game for 1 or 2ap and you can do it however often you want. Just drag the chest onto the enxt enemy.This is funny for a little while, but since you don't really engage in combat this gets extremely boring extremely fast.

Fan-made planner for Divinity: Original Sin 2 - Definitive Edition. Supports parties up to 4 characters. Works offline and as standalone app on mobile phones that support PWAs. Includes all talents with their effects also implemented, plus the story talents as well. Divinity: Original Sin 2 builds are key to a succesful adventure, and thankfully the game's character system is one of the most versatile out there. It allows for a huge amount of creativity.

I don't know if there are any builds, that would do them exactly as I did, but most of those builds are pretty straight forward for what they do. I would recommend checking out the guide by Sin Tee (linked in a comment below, not by me but by @reggiebobby). You could also check his youtube for his builds, many of them are quite similiar to the way I play them.

Below is a template for a variety of different builds if you're having trouble deciding what to play, don't know how to build a character, or just want to try something new. There are a ton more out there, but this is a good starting guide that offers an introduction to the popular archetypes as well as some more inventive creations.

Some notes:

Brave BrowserBrave Browser is currently my favorite browser and I use it for all my needs. Enable plugins chrome.

  • When runes are listed, the best versions of that rune are of course recommended. Where you put them should be determined based on the focus of the build (e.g. Intelligence, Crit Chance, etc).
  • Attributes marked with an asterisk should be heavily favoured (put all of your points into them except as needed for other attributes, or in some cases, twice as much as the secondary attribute if the build encourages it).
  • Skills or talents not listed may still be a very good fit for a given build or a variation on it; they're just not a core, essential skill or talent and as such aren't listed. Look to them once the core skills and talents are acquired.

Credit for these builds goes to zyocuh and ssfunfun.

Melee Builds

BuildDescriptionRequirementsSkillsGear
Two-Handed DPSA generic warrior that focuses pretty much entirely on doing tons of damage with two-handed weapons.Strength*, Memory, Scoundrel 1, Warfare 2, Two-Handed 10, Executioner, Living Armour, HotheadAdrenaline, Battering Ram, Battle Stomp, Enrage, Whirlwind, Blitz Attack, Phoenix Dive, OverpowerWeapon: +Crit Chance or +Crit Chance +Cleave, Runes: Flame Rune, Rock Rune, Rune of Power
DPS RangerA ranger with high critical chance.Finesse*, Wits, Memory Warfare 10, Huntsman 5, Scoundrel 10, Aerotheurge 2 or Polymorph 1, Executioner, Hot Headed, All Skilled Up or Bigger and Better, StenchArrow Storm, Uncanny Evasion or Chameleon CloakWeapon: +Crit Chance, Armour: +Crit Chance, Runes: Flame Rune, Thunder Rune, Venom Rune, Masterwork Rune
RogueSneak behind enemies with various movement abilities and backstab them with dual daggers for huge damage.Dual Wielding, Scoundrel 10, Warfare 10, Polymorph 1, Executioner, Living Armour, Opportunist, StenchBacklash, Cloak and Dagger, Phoenix Dive, Blitz Attack, Adrenaline, Sawtooth Knife, Throwing Knife, Rupture Tendons, Battle Stomp, Crippling Blow, Whirlwind, Chameleon CloakWeapon: +DPS, +Cleave, Armour: +1 Necromancer, Runes: Thunder Rune, Venom Rune, Rune of Power

Magic Builds

Original
BuildDescriptionRequirementsSkillsGear
ClericA mage with high survivability that focuses mostly on healing, with some crowd control to boot. Be sure to give Living Armour to all party members to maximize this build.Constitution*, Memory, Strength, Warfare 1, Hydrosophist 10, Geomancer 2, Aerotheurge 2, Leadership 3, Perseverance 3, Duck Duck Goose, Living Armour, The Pawn, Mnemonic, All Skilled UpBasically every Hydro skill, Battle Stomp, Battering Ram, Teleport, Fortify, Mend MetalWeapon: Mace or Sword, Shield, Armour: +Armour, +Leadership, +Perseverance, +Hydrosophist, Runes: Masterwork Rune, Frost Rune, Venom Rune
Aura SummonerA supportive summoner that pairs very well with a Spellsword.Memory*, Constitution, Summoning 10, Warfare 2, Pyrokinetic 2, Scoundrel 2, Geomancer 2, Hydrosophist 2, All Skilled Up, Stench, The PawnConjure Incarnate, Farsight Infusion, Power Infusion, Whirlwind, Master of Sparks, Peace of Mind, Haste, Fireball, Venomous Aura, Vampiric Hunger Aura, Mass Cleanse Wounds, Cryogenic StasisWeapon: Whatever, Armour: +Pyrokinetic, +Hydrosophist, +Geomancer, Runes: Flame Rune, Frost Rune, Rock Rune, Venom Rune
Aero EnchanterA damage-focused Aero build that fights at close range.Intelligence*, Wits, Memory, Aerotheurge 10, Hydrosophist 1, Two-Handed, Warfare 1, Huntsman 2, Necromancer 2, Executioner, Elemental Affinity, Savage Sortilege, Bigger and Better, StenchPressure Spike, Closed Circuit, Super Conductor, Rain, Tactical Retreat, Evasive Aura, Vacuum Touch, Vacuum AuraWeapon: Aerotheurge staff, +Crit Chance, Armour: +Crit Chance, Runes: Flame Rune, Frost Rune, Thunder Rune
NecromancerA linear but extremely effective magic build that synergizes with melee builds.Intelligence*, Wits, Scoundrel 1, Warfare 10, Necromancer 3, Hydrosophist 3, Polymorph 5, Pyrokinetic 2, Executioner, Savage Sortilege, Hothead, Elemental AffinityCorpse Explosion, Mass Corpse Explosion, Blood Rain, Flesh Sacrifice, Adrenaline, Apotheosis, Blood Storm, Grasp of the Starved, Skin GraftWeapon: Wands, +Crit Chance, Armour: +Crit Chance, Runes: Flame Rune, Rock Rune, Masterwork Rune

Hybrid Builds

BuildDescriptionRequirementsSkillsGear
SpellswordA fire-enhanced melee build that sees you murdering enemies as you light them on fire.Intelligence*, Strength, Scoundrel 1, Warfare 2, Pyrokinetic 10, Aerotheurge 2, Executioner, Savage Sortilege, Living Armour, HotheadAdrenaline, Enrage, Master of SparksWeapon: Two one-handed swords with +Crit (and +Cleave if possible), Runes: Flame Rune, Rune of Power
Acid CrusaderA tank build with a focus on acid spells and melee damage.Strength*, Intelligence, Wits, Memory, Warfare 10, Geomancer 2, Necromancer 2, Polymorph 10, Executioner, Living Armour, All Skilled Up, Hot Headed, Savage Sortilege, MnemonicBattle Stomp, Battering Ram, Phoenix Dive, Blitz Attack, Corrosive Touch, Corrosive Spray, Acid SporesWeapon: Two-handed melee, Runes: Flame Rune, Rock Rune, Masterwork Rune
Melee Deathwish PyromancerA suicide build that sees you deal more damage than others but at the expense of damage to yourself. Not to worry: it's all part of the plan.Intelligence*, Wits, Strength, Elemental Affinity, The Pawn, Glass Cannon, What A Rush, Savage Sortilege, Pyrokinetic 10, Warfare 2, Necromancer 2, Scoundrel 1, Polymorph 5, Huntsman 2All Pyrokinetic skills, Living On the Edge, Death Wish, Skin Graft, Phoenix Dive, Adrenaline, Flesh Sacrifice, Throw Explosive Trap, Deploy Mass Traps, ApotheosisArmour: Plate Armour